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The Long-Awaited Application Store (App Store)

The Long-Awaited Application Store (App Store)

It’s here at last, the infamous App Store for the iPhone. Earlier today at Apple’s WWDC 2008, Steve Jobs unveiled Apple’s newest masterpiece, the Application Store. The App Store will be included with the 2.0 firmware update.

“It will be a free software update for all iPhone owners, and the price is down to $9.95 for iPod touch owners.”

Accompanying the App Store is the SDK or Software Development Kit, this is the program that is used to develop applications which can then be sold on the App Store.

Jobs also announced that Apple will not charge a fee to upload an application to the App Store (apart from the initial $99 fee to start using the program), but Apple will take a 30% cut of the profits (70% goes to the developer.) 

To download an application from the App Store onto your iPhone, “… If your app is 10MB or less, they can download it over cell, WiFi, or iTunes — if it’s over 10MB they can get it on WiFi or iTunes. So that’s the App Store. We think there’s never been anything like it.”

Initially the App Store was going to be available in 22 countries, but apparently it is going to be available for use in 62 countries, as Jobs put it, “[the App Store is available] almost anywhere in the world where there’s an iPhone.”

Lastly, Apple will FairPlay all applications uploaded to the App Store. For those of you who are not familiar with FairPlay, FairPlay is a digital rights management (DRM) system that prevents the unauthorized reproduction of certain mediums, in this cases">case, an Application on the App Store.

Image courtesy of Engadget

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